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Patch Notes - June 6, 2012


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#1 Tiggs

Tiggs

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Posted 06 June 2012 - 04:48 PM

We have pushed out a patch today, this should propagate to you shortly.

Features:
  • Dropped the pre-game timer from 10 seconds to 5
  • Re-wrote the code for Flags in CTF matches, now they use less CPU and bandwidth
  • Server browser can now sort the servers listed
  • Tweaked all of the material brightness levels
Fixes:
  • Fixed some players not showing up on the scoreboard in LAN games with more than 2 people
  • Fixed the server browser not showing all dedicated servers if you experienced packet loss while performing a search or refresh
  • Fixed an Eyefinity bug not allowing the 2560x1600 resolution to work
  • Fixed a crash with the VoIP system
  • Disallowing users to join a LAN game without a completely valid SteamID
  • Various fixes to rare bugs with the HUD regarding flag captures
Next upcoming major features:
  • Warping/teleporting player bug fix
  • Chase camera (first and third person)
  • Ranked dedicated servers





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