Jump to content


Photo

Dynamic Mutators


  • This topic is locked This topic is locked
15 replies to this topic

Poll: Mutator Pickup (70 member(s) have cast votes)

How often do you want to have the Dynamic Mutator Power Up Appear?

  1. High (18 votes [25.71%])

    Percentage of vote: 25.71%

  2. Medium (30 votes [42.86%])

    Percentage of vote: 42.86%

  3. Low (22 votes [31.43%])

    Percentage of vote: 31.43%

Vote

#1 Kedhrin

Kedhrin

    Advanced Member

  • Administrators
  • 340 posts
  • LocationDenver, CO
  • Gamercard:

Posted 27 April 2012 - 09:43 PM

Dynamic Mutators are the heart of Nexuiz. Some levels have more Dynamic Mutator pickups that cause more frantic chaos as the match is being played. Mutator spawns are usually the heart of Choke Points, or provide rewards for players who decide to venture off the beaten path.

High Mutator Spawns (Vigor)

Medium Mutator Spawns (Sanctuary)

Low Mutator Spawns (Strength)
Kedhrin Gonzalez
Creative Director / Dirty Boy
IllFonic
www.illfonic.com

#2 nam3d

nam3d

    Advanced Member

  • Members
  • PipPipPip
  • 50 posts

Posted 28 April 2012 - 01:59 AM

mutators are nice, but longer breaks are necessary IMO. The game shouldn't be all about the mutators while it's already fun without them. Also: the longer spawn time - the more competition for the items, which is especially good in this case.
CPU - Intel E7500, MoBo - P5Q SE PLUS, RAM - 2x1 GB DDR2 @ 800 MHz dual-channel mode, Graphics - nVIDIA 9600GT 512 GDDR3, HDD - WD7501AALS, Sound - Creative X-Fi Xtreme Gamer, Windows 7 SP1 x86, all with the latest drivers.

#3 evil_mercenary

evil_mercenary

    Advanced Member

  • Moderators
  • 144 posts
  • LocationScotland

Posted 28 April 2012 - 02:24 AM

best to have a nice balance of weapons and mutators imho. if the mutators are *out of the way* people will have to go get them too, maybe?
Posted Image

#4 samburnett

samburnett

    Member

  • Members
  • PipPip
  • 17 posts

Posted 28 April 2012 - 02:26 AM

Mutators are horrible, remove them all!

#5 wateri

wateri

    Newbie

  • Members
  • Pip
  • 5 posts

Posted 28 April 2012 - 02:35 AM

It would be nice if there were mutator sets for comp play since the game is pretty low on contestable pickups as is without them, maybe one pickup for offensive mutators (ie. superguns and such) and one for defensive mutators (ie. the ones that make your flag harder to cap)

#6 samburnett

samburnett

    Member

  • Members
  • PipPip
  • 17 posts

Posted 28 April 2012 - 02:50 AM

It would be nice if there were mutator sets for comp play since the game is pretty low on contestable pickups as is without them, maybe one pickup for offensive mutators (ie. superguns and such) and one for defensive mutators (ie. the ones that make your flag harder to cap)


That's actually a really good idea, although the superguns are a bit much. Fixed locations for double damage, instant health regen, temporary unlimited ammo, megahealth, etc, would be good.

#7 Chamberly

Chamberly

    Member

  • Members
  • PipPip
  • 23 posts
  • LocationKnoxville, TN

Posted 03 May 2012 - 09:53 AM

Hello! FraggedNation sent me! Interesting poll. :)

#8 ANGRY-MAC

ANGRY-MAC

    Member

  • Members
  • PipPip
  • 11 posts

Posted 03 May 2012 - 02:04 PM

FraggedNation sent me!

#9 madoldman

madoldman

    Member

  • Members
  • PipPip
  • 13 posts

Posted 04 May 2012 - 03:12 PM

FraggedNation sent me Interesting poll

#10 Draco

Draco

    Newbie

  • Members
  • Pip
  • 3 posts

Posted 04 May 2012 - 11:26 PM

Will there be a way for custom user-created content? You see UT99 and Quake still alive after more than a decade exactly for this reason. Will this game allow for that?

#11 Kedhrin

Kedhrin

    Advanced Member

  • Administrators
  • 340 posts
  • LocationDenver, CO
  • Gamercard:

Posted 05 May 2012 - 01:15 AM

hey Draco, our plan is to have a custom level editor with the game. we are currently jumping through some hoops to make it happen, but we're doing everything we can. I'm from the mod community, so this is very important to me. we'll keep you guys updated on the progress of this!
Kedhrin Gonzalez
Creative Director / Dirty Boy
IllFonic
www.illfonic.com

#12 Hayha

Hayha

    Member

  • Members
  • PipPip
  • 13 posts

Posted 05 May 2012 - 03:33 AM

FraggedNation is da bomb!

#13 Draco

Draco

    Newbie

  • Members
  • Pip
  • 3 posts

Posted 05 May 2012 - 09:02 AM

hey Draco, our plan is to have a custom level editor with the game. we are currently jumping through some hoops to make it happen, but we're doing everything we can. I'm from the mod community, so this is very important to me. we'll keep you guys updated on the progress of this!


Very cool. For me, this is where games that had great potential went so wrong. Beyond just a level editor, will we from the mod community also have the ability to code mutators for weapons, environment and such? Can we as clan/team admins be able to host our own dedicated servers?

I'm sorry if I'm sounding like a pest. Here's a little backstory for me. I run a UT99 clan. Have been for years. For the last several years, I've been trying to find a replacement for UT99 because it's dwindling slowly. This game is looking awesome and I just really want to know what I can do to help you guys out. Thanks and have a great day.

#14 CunnELingus

CunnELingus

    Member

  • Members
  • PipPip
  • 14 posts

Posted 05 May 2012 - 11:53 AM

Hello All !! Fragged Nation sent me!!

#15 Bl17zZ

Bl17zZ

    Newbie

  • Members
  • Pip
  • 7 posts

Posted 05 May 2012 - 02:06 PM

Fragged nation send me! lol!

#16 The-Police

The-Police

    Member

  • Members
  • PipPip
  • 13 posts

Posted 06 May 2012 - 09:03 AM

Mutators are always fun.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users