This video should be sufficient to demonstrate maintaining speed. It was already made, so I'm posting it here.
Was thinking of doing a "Nexuiz Movement Tutorial" to show off some basic movement tricks since so many people seem to just be completely baffled by the movement somehow.
While you've succesfully shown that you can gain speed and maintain it for quite a distance. I am kind of disappointed with the video, it was fairly monotonous and the same route was taken every single round. The only reason why he was able to gain speed was by manipulating one set of ramps and ledges. I wonder is this designed with this in mind, I'm surely going to put some time in finding that out.
Which still makes me doubt about the actual practical use of such routes, sure you might be able to do them in low player or bot servers. But once there's actually people attacking you, how would you manage to survive if you take such a predictable route?
@baroque
Have you even read the responses in this topic?
Nobody was talking about lack of aircontrol, and how can you be sick of people complaining about it when there's barely a community to complain? You're right about one thing, we haven't had time to test all the aspects of the physics system. But in the end first impressions weigh heavy on the decision if a person is going to keep playing the game or not.
So your attitude where "it's so obvious, that a person playing for 2 minutes will understand this" is really bad. Because "obviously" this is not the case at all. And if you're talking about that so called "acceleration" you get from going into a straight path, it's so slow that it's not even noteworthy unless you're going from one edge from the map, to the exact other edge of the map in a straight path, a limited usefulness I would say.