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Ok...what is going on here....


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#1 RaGeQuaKe

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Posted 23 May 2012 - 05:20 PM

I was SUPER excited for this game, LOVED the beta, and now its released.


There has yet to be more than 5 people playing at the same time since it came out.


The game is 100% DOA. There's no other way to put it. I haven't been able to play the game because NOBODY owns it. Why on earth did this happen? The beta was pretty active!


There are 5 servers MAXIMUM in the server browser at all times. WHAT THE HELL?!?!?!


Players, devs, can someone please explain? Is this a glitch, or did it really do this poorly? I want to play the game so bad but I can't. I had VERY high hopes for this game Posted Image

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#2 tautheory

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Posted 23 May 2012 - 05:53 PM

I think the P2P aspect has killed off the players for now. We need those dedicated servers going ASAP in order to get the population back to playing this fantastic game

There are two things to remember; who killed you and how. But it's too late. You're already dead. - tautheory


#3 stAxz

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Posted 23 May 2012 - 05:58 PM

ye the game just came out and it`s dead, should have pushed the release date a bit and polish the game up a bit, add more features like promised too bad i still like the game very much but there is no one to play with...add the custom servers pls

#4 tautheory

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Posted 23 May 2012 - 06:14 PM

LOL no offense but if we had more articulate people in the forums who could actually describe all of the bugs and issues a bit better, I'm sure the dev team could have pushed out a lot more updates. Then again, it's important to remember that they are a small team ;)

There are two things to remember; who killed you and how. But it's too late. You're already dead. - tautheory


#5 chadwich

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Posted 23 May 2012 - 08:53 PM

Agreed. I don't mind a small population but this game is practically dead. I'm almost to the point of wanting my money back.

#6 Sanch3z

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Posted 23 May 2012 - 09:09 PM

LOL no offense but if we had more articulate people in the forums who could actually describe all of the bugs and issues a bit better, I'm sure the dev team could have pushed out a lot more updates. Then again, it's important to remember that they are a small team Posted Image


piss off, lots of people posted accurate feedback during the beta, I do not remember you being one of them. Dedicated servers didnt even come out until post full release so the community didnt have much of a chance to give feedback.

I'm willing to bet THQ is the most responsible for pushing this game out the door prematurely. Publishers do not care about maintaining game communities, they care about money.
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#7 Muromets

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Posted 24 May 2012 - 02:47 AM

whatever the case may be, its still sad to see a beautiful game (ignoring the few bugs :D) with such a small population.
I think once everything is ironed out they need to have a free weekend so that people can see how fun this game is.
"The question isn't who is going to let me, it's who is going to stop me."

#8 Killani64

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Posted 24 May 2012 - 02:59 AM

It is sad, but the times change. Not only the bugs and glitches are holding people back, but it's just the fact that the gaming population that once valued quick reflexes and weapon mastery have now changed to scared campers who do nothing but sitting in corners and aiming down sights. The only decent gaming skills i've seen in the last three years come from Counter-Strike, and we all now how old that is. People don't like skill anymore. They like achievements.
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#9 tautheory

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Posted 24 May 2012 - 06:15 AM

Not only the bugs and glitches are holding people back, but it's just the fact that the gaming population that once valued quick reflexes and weapon mastery have now changed to scared campers who do nothing but sitting in corners and aiming down sights.

Which is a bunch of players who cower when a game they buy for 10$ isn't working as perfectly as the games they have purchased for 60$+ and is played by (practically) every mainstreamer. Also, if everybody took on stAxz's attitude towards the fact that there isn't any gamers online, who the hell is actually going to play? Nobody. If you like the game, you play it regardless of having players online.

Don't see servers? Make your own and learn the maps, spawns, tricks, etc.
Don't like waiting? Join a dedicated.
Don't want to wait? Stop gaming. Waiting is part of gaming. Look at how long it took for D3 or DN:Forever to come out.

Some people should whine less and game more. We've already had a handful of posts regarding the same topic. If these posters actually played the game, there would be more servers up then you would think. Now don't get me wrong; they pushed Nexuiz out way too early. I think we can all agree on that. Can we agree it's a flop? No, because of the previous statement. When you have corperations pushing a small dev team to release a game on a pretty useless and complex architecture such as CryEngine 3, what can you really expect? Nexuiz has even got the STUPID engine working and will probably push that out soon.

RaGeQuaKe -- Keep your hopes high. Just wait -- what's so hard about that? Posted Image
chadwich -- I bet you felt the same way with Mass Effect 3, but you spent 6 times more.
Sanch3z -- If THQ and companies really wanted to release Nexuiz for money, they wouldn't have been retarded enough to release a twitch FPS game running on P2P gaming. Where is the money in that? Even STEAM had to push an update fixing some P2P issues.

There are two things to remember; who killed you and how. But it's too late. You're already dead. - tautheory


#10 Sanch3z

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Posted 24 May 2012 - 07:09 AM

there have been multiple publishers that pushed multiple games out too early. I doubt THQ cared that this was a "twitch FPS" and I doubt they care how people connect to each other to play. I'm guessing they were more concerned with the XBox release and it is Illfonic who is focusing on the pc version which is a good thing since apparently Crytek was too lazy to implement essential pc features into CryEngine3.

I think Nexuiz will come around, I hope. I think the game is pretty stable now and once the server browser is fixed and dedicated server files are out there will be nothing holding it back.
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#11 Ghostflux

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Posted 24 May 2012 - 07:34 AM

People will come, once they finally manage to fix the mix of casual features with competitive gameplay. Illfonic should understand that there's no place for both in the same gamemode. Nexuiz is so horribly unpolished that it just lacks the beauty of a polished gem.

#12 RaGeQuaKe

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Posted 24 May 2012 - 07:55 AM

I think one of Nexuiz's biggest problems is, well, NOBODY knows about it. You can blame it on dedicated servers or whatever, but I personally think that has NOTHING AT ALL to do with it. The reasons all of you keep giving for it's unsuccessful launch only apply to the super hardcore arena shooter veterans. I'm talking about your average gamer. It shouldn't be this hard to convince people to play a futuristic first person shooter with amazing graphics in this generation.

Fun Fact: PC Gamer, who is known for LOVING small indie games/devs, didn't write a single article about this game. You may not realize it, but that is a huge deal. If it's not even on their radar, forget about the average gamer's radar. Kotaku wrote only ONE article about it in January, but that was for the XBox.

Their only hope for purchases at this point is those random clicks on the front page of Steam.

I'm not saying they need to spend any money on advertising, they just didn't get the word-of-mouth hype they needed (like Minecraft, not a penny spent on advertising)

With all that being said, it is still totally possible this game could be a sleeper hit. Maybe in 8 months it will explode. Who knows?

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#13 r3450n

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Posted 24 May 2012 - 07:57 AM

If you like the game, you play it regardless of having players online.


Bot match! Posted Image


#14 RaGeQuaKe

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Posted 24 May 2012 - 08:02 AM

Bot match! Posted Image


I hope that was just a joke. Nothing wrong with bot matches, but that's not the point of the game. Should I also keep running around in empty maps waiting for people like I've been doing, only to get a 2v1 going every time? BS.

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#15 evil_mercenary

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Posted 24 May 2012 - 08:18 AM

The fact is, a marketing push is being deliberately withheld for now until these issues in-game are ironed out. I know the devs have got plans to boost this game into the public eye. I just don't know exactly what because they're keeping the actual plans secret for now.
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#16 Sanch3z

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Posted 24 May 2012 - 08:54 AM

I think one of Nexuiz's biggest problems is, well, NOBODY knows about it.


I've seen this game mentioned on just about every gaming forum I frequent and the main topic of discussion is that it is buggy. People do know about this game they are just holding back until the bugs are fixed.
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#17 Visceral

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Posted 24 May 2012 - 11:32 AM

Fun game, love it. I just can't convince anyone to buy it, even at the current low price. The all know it's dead and it's too late, when they find out how many servers there are and how few people play, they don't even think twice. And it won't matter what's done to it, it had a bad launch and that's the end of it for them. In the end, as much as I like it, it's regulated to the "cheapie" FPS game category available on steam. Everyone is talking about ShootMania now.

#18 Killani64

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Posted 24 May 2012 - 11:56 AM

Fun Fact: PC Gamer, who is known for LOVING small indie games/devs, didn't write a single article about this game. You may not realize it, but that is a huge deal. If it's not even on their radar, forget about the average gamer's radar.


PC Gamer? Loving small indie games? Just so you know, Braid and Cave Story and the like aren't "small indie games". They're games that are widely covered because OR developer X who worked with Y on Z is aiding development/ the game went all bananas over in Japan. 10 people worked on Nexuiz. You see how it looks? How it sounds? That's indie prestige for you. Don't tell me you base your arguments on PC Gamer, the magazine that rates Realm of the Mad God 80/100 just because it shows some pixels.
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#19 Sanch3z

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Posted 24 May 2012 - 12:55 PM

never heard of Shootmania until now. That doesnt really look like an arena shooter to me...

Illfonic will get another chance to get people into Nexuiz all they will have to do to do so would be fix the bugs, add more content, and have a big Steam sale or freeplay period.

Why do I think this? Because people love more and free content.

1. UT3 had HUGE hype for its release and the game ended up being meh and people went back to 2k4 and UT99. Over a year after its release Epic put out the Titan Pack for UT3 and people were all over that game again, lots of people. Unfortunately the Titan Pack was loaded with the same fail as the vanilla UT3 and people dropped it just as fast as they picked it up again.

2. Brink also had huge hype for its release and also failed to deliver. Splash Damage releases the Agents of Change free DLC and people gave the game a second chance. Agents of Change couldnt save Brink from itself and people quit as fast as they picked it up again.

Nexuiz does not suffer from the same problems those games did which is pretty much just sucking from the getgo. When Illfonic decides to add content and push for a "rebirth" Nexuiz can succeed because it is fun to play, a good game at its core. As long as they dont add gimmicky BS (see UT3 Titan Pack) and stick to features people really want this game can be great.
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#20 Geronimo

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Posted 24 May 2012 - 01:03 PM

I've said this was going to happen. Hate to see it did. I know I harped on these forums till I was blue the face about us not being able to host our own dedicated servers. We bought and gave out over 30 copies to promote the game. Over and over we told we would be hosting our servers soon but they wouldn't be ranked. We swallowed that pill even though we didn't like it. We waited for the dedis and hosted many p2p servers for people to have a place to play. we waited until we just gave up.
everytime I complained about this problem, I heard it from all the brown nosers that I was a troll and was here for other reason. So here we are. Right where we were last time I was on these forums. Nothing's changed and holding back anything from these loyal/dedicated people who have stuck with this game since the beta isn't going to make things any better. And telling people not to make these kinds of post is bad for the game is only covering up the BS that's going on here. We were lied to then and we're still being lied to now.
They should have treated these 1,000 plus people that bought this game with a little more respect than this pissing down our leg and telling us it's raining crap.
What did it for me was being bullsh!tted about the dedicated servers. Our community could have contributed a lot to this game and we had a lot to offer. I was on the live chat many times and really thought the devs were nice folks, but I also noticed them dancing around the important questions all the time. This is when I knew we were being taken for a ride.
As far as the publisher pushing the game out: I never heard anyone from the developer team say that. They never said, "hey guys, we had to push this game out. The publisher made us do it". Whatever the case may be, we threw in the towel.
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