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How to Set a Permanent Mutator !


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#1 jeremweb

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Posted 02 June 2012 - 04:26 AM

Hi !
I tried for hours to set instabGib on my server, but without success. So when I see that some server gets there (to put a permanent mutator), it annoys me a bit. How do you do?
Here is my setup:

mtr_allweapons_enable = 0
mtr_ammofairy_enable = 0
mtr_autopogo_enable = 0
mtr_bighead_enable = 0
mtr_bodyboom_enable = 0
mtr_bodyswap_enable = 0
mtr_bombflag_enable = 0
mtr_bonuspoints_enable = 0
mtr_brokenhitdetection_enable = 0
mtr_bumpercars_enable = 0
mtr_chaseme_enable = 0
mtr_cleanup_enable = 0
mtr_colorblind_enable = 0
mtr_copycat_enable = 0
mtr_counterattack_enable = 0
mtr_cureall_enable = 0
mtr_debug_enable = 0
mtr_decoy_enable = 0
mtr_detonate_enable = 0
mtr_doublejump_enable = 0
mtr_enemylocation_enable = 0
mtr_engineer_enable = 0
mtr_evilsummon_enable = 0
mtr_fartypoopy_enable = 0
mtr_flagdefense_enable = 0
mtr_flaglocator_enable = 0
mtr_flagspawn_enable = 0
mtr_frozenflag_enable = 0
mtr_grounded_enable = 0
mtr_headshots_enable = 0
mtr_helmethead_enable = 0
mtr_illfonic_enable = 0
mtr_increasedscore_enable = 0
mtr_infiniteammo_enable = 0
mtr_instagib_enable = 1      // I've try 2, no success, 0 = disable
mtr_inverted_enable = 0
mtr_invisibility_enable = 0
mtr_invulnerable_enable = 0
mtr_jetpack_enable = 0
mtr_killthewhale_enable = 0
mtr_lasso_enable = 0
mtr_leadflag_enable = 0
mtr_lowgravity_enable = 0
mtr_magicflag_enable = 0
mtr_magnetism_enable = 0
mtr_medic_enable = 0
mtr_meleeonly_enable = 0
mtr_mixup_enable = 0
mtr_mutatormadness_enable = 0
mtr_mute_enable = 0
mtr_myfavorite_enable = 0
mtr_nighttime_enable = 0
mtr_nohud_enable = 0
mtr_noname_enable = 0
mtr_ohjames_enable = 0
mtr_oldschool_enable = 0
mtr_packrat_enable = 0
mtr_pinata_enable = 0
mtr_rainbow_enable = 0
mtr_random_enable = 0
mtr_rapidfire_enable = 0
mtr_reflect_enable = 0
mtr_regen_enable = 0
mtr_regenflag_enable = 0
mtr_regicide_enable = 0
mtr_reincarnation_enable = 0
mtr_sacrifice_enable = 0
mtr_safetynet_enable = 0
mtr_slick_enable = 0
mtr_slowfire_enable = 0
mtr_speed_enable = 0
mtr_spikeyflag_enable = 0
mtr_stoptheclock_enable = 0
mtr_strength4all_enable = 0
mtr_strength_enable = 0
mtr_summon_enable = 0
mtr_superclancutter_enable = 0
mtr_supercrylink_enable = 0
mtr_superelectro_enable = 0
mtr_superhagar_enable = 0
mtr_supermortar_enable = 0
mtr_supernex_enable = 0
mtr_superravager_enable = 0
mtr_superrockets_enable = 0
mtr_supershotgun_enable = 0
mtr_superstrength_enable = 0
mtr_teamlocation_enable = 0
mtr_teamspawn_enable = 0
mtr_teslaman_enable = 0
mtr_thief_enable = 0
mtr_thirdeye_enable = 0
mtr_triplearmor_enable = 0
mtr_ubermelee_enable = 0
mtr_ubernuke_enable = 0
mtr_vampire_enable = 0
mtr_weaponlocker_enable = 0
mtr_whodat_enable = 0
mtr_wildcard_enable = 0
mtr_wildfire_enable = 0
mtr_wipeout_enable = 0

Thx for help.
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#2 Tonez

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Posted 04 June 2012 - 12:55 PM

Hmm that should work let me gather some info on it to see it something is bugged.

Some info on perma mutators
Permanent Mutator settings
These are a little bit special. You can only have one permanent Mutator for each type (everyone, team and self). Enabling a permanent Mutator acts just like mtr_disableSystem = 1 would: the pickups are disabled, and they will no longer be rewarded for killing sprees or flag captures.

mtr_everyonepermanent
When set turns on the everyone permanent mutator. Available options are:
PINATA, RAPIDFIRE, REGEN, LOWGRAVITY, MIXUP, INSTAGIB, VAMPIRE, INFINITEAMMO, MELEEONLY, JETPACK, COLORBLIND, AUTOPOGO, SLICK, THIRDEYE, CLEANUP, BUMPERCARS, BODYBOOM, NIGHTTIME, BIGHEAD, ILLFONIC, FARTYPOOPY,
RAINBOW, OHJAMES, DEBUG, NOHUD, MUTE, WHODAT, or OLDSCHOOL

mtr_teampermanent
When set turns on the team permanent mutator. Available options are:
TEAMSPAWN, WEAPONLOCKER, TEAMLOCATION, FLAGSPAWN, FLAGLOCATOR, LEADFLAG, SPIKEYFLAG, MAGICFLAG, WILDFIRE, BHD, ENGINEER, SAFETYNET, CHASEME, AMMOFAIRY, GROUNDED, LASSO, FLAGDEFENSE, FLAGBOMB, SLOWFIRE, ENEMYLOCATION, or REGENFLAG

mtr_selfpermanent
When set turns on the self permanent mutator. Available options are:
SPEED, INVISIBILITY, DOUBLEJUMP, NONAME, TRIPLEARMOR, TESLAMAN, REFLECT, PACKRAT, UBERMELEE, HELMETHEAD, MEDIC, MAGNETISM, SUPERCRYLINK, SUPERELECTRO, SUPERROCKETS, SUPERCLANCUTTER, SUPERHAGAR, SUPERMORTAR, SUPERRAVAGER, SUPERNEX, or SUPERSHOTGUN

once you set the Mtr_everyonepermanent you can now enable instagib or any other mutator in that set with mtr_instagib_enable
=====================================Illfonic Q&A============================================

Ugh, no. There's enough pissing-contest profaggotry around already. Do not want more of it.


- judging?

#3 jeremweb

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Posted 08 June 2012 - 08:30 AM

thx
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