Posted 05 March 2012 - 03:48 AM
So what strategies have people found effective for this game type in Nexuiz? any particularly good flag routes for specific maps? or just general strats?
3v3 general Strategy
Personally I have only been using one general strat so far, as it is 3v3 still when playing with a party we have been running 1 Slayer on defence, 1 support role mid map turning over from defence to attack and vice versa depending on what the enemy are doing & then 1 objective role on the flag cap.
If the enemy are a better team than ourselves and go on the attack then we dig in with two players on defence and the objective player takes up the mid map role, defending for the most but keeping an eye out for a cheeky flag cap where possible. This will generally allow for us to get a couple of flag caps while minimising the enemies caps, this usually will just run out the clock rather than cap limit for a win by majority caps.
When the enemy team are play a heavy defence, or against a team of lower skill level/experience, it is our teams chance to go on the offence. Typically this would be the objective player doing his thing while the mid map role pushes up into the enemy base for additional fire power and support. The defensive role will mainly stay back at our flag unless there is no action then they would push up into mid map position for support and general fragging fun.
Random/Poorly Organised Enemy
In this case we would play the same strat as against a defensive team but run a flag relay between the objective player and support player. While the Slayer usually in defence would take a much more traditional slayer role and freely patrol the map for frags and generally causing problems for the other team.
Posted 05 March 2012 - 07:51 AM
Posted 07 March 2012 - 07:22 PM
Also tagged with one or more of these keywords: CTF, Tactics, Strategy, Route
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users