Jump to content


Photo

What Unreal Tournament (all versions) maps would you like to see recreated for Nexuiz?


  • Please log in to reply
23 replies to this topic

#1 Sanch3z

Sanch3z

    Advanced Member

  • Members
  • PipPipPip
  • 155 posts

Posted 11 March 2012 - 02:51 PM

I will be recreating some of my favorites from UT2k4. DM-DE-Ironic and DM-Goliath are first on my list. What are some maps others would like to see? *From any version of UT(99, 2k3, 2k4, UT3)..

Obviously these maps will not be exact replicas of the originals. Stealing textures and static meshes for use in a non Epic game would be against copyright laws. I plan to create my own models and textures or use stock Nexuiz assets to replace.
Posted Image

#2 phantac1

phantac1

    Advanced Member

  • Members
  • PipPipPip
  • 128 posts
  • Gamercard:

Posted 11 March 2012 - 03:34 PM

None for me because UT maps would require UT movement :ph34r: wall dodging/jumpboots haha.
but some quake maps would be cool.
Posted Image
Waste Management:
STeFiRoTH
Phantac1
BuMrUsH24SeV
Phil is Real


No trash gets left behind <3

#3 SilentKO

SilentKO

    Advanced Member

  • Members
  • PipPipPip
  • 458 posts
  • LocationHazleton PA
  • Gamercard:

Posted 11 March 2012 - 03:53 PM

Yea but if it was possible cuz i doubt they will try to re-make a UT map it will be Facing Worlds.
GT SilentKO

#4 Sebstinct

Sebstinct

    Advanced Member

  • Members
  • PipPipPip
  • 295 posts
  • LocationPolar bears are in my backyard
  • Gamercard:

Posted 11 March 2012 - 04:15 PM

Sprinta would work very well on Nexuiz for CTF. No doubt it would be the best map in the game, even more so than Vigor.


Posted ImagePosted Image

#5 SilentKO

SilentKO

    Advanced Member

  • Members
  • PipPipPip
  • 458 posts
  • LocationHazleton PA
  • Gamercard:

Posted 11 March 2012 - 04:18 PM

Sprinta would work very well on Nexuiz for CTF. No doubt it would be the best map in the game, even more so than Vigor.



Noooo you liar facing worlds lol.
GT SilentKO

#6 Sebstinct

Sebstinct

    Advanced Member

  • Members
  • PipPipPip
  • 295 posts
  • LocationPolar bears are in my backyard
  • Gamercard:

Posted 11 March 2012 - 04:20 PM

Ha, facing worlds is good for pubs and spawn raping. :)
Posted ImagePosted Image

#7 Sir Hulk Z

Sir Hulk Z

    Advanced Member

  • Members
  • PipPipPip
  • 110 posts
  • Gamercard:

Posted 11 March 2012 - 04:20 PM

Aerowalk
Vertical Vengeance
Type Z

#8 P1G V3n0m

P1G V3n0m

    Advanced Member

  • Members
  • PipPipPip
  • 333 posts
  • LocationUSA
  • Gamercard:

Posted 11 March 2012 - 06:06 PM

UT maps are cool, but I can't think of one that would fit in Nexuiz. Now, Quake maps on the other hand....

#9 SilentKO

SilentKO

    Advanced Member

  • Members
  • PipPipPip
  • 458 posts
  • LocationHazleton PA
  • Gamercard:

Posted 11 March 2012 - 06:18 PM

Shangrilla or whatever its call.
GT SilentKO

#10 P1G V3n0m

P1G V3n0m

    Advanced Member

  • Members
  • PipPipPip
  • 333 posts
  • LocationUSA
  • Gamercard:

Posted 11 March 2012 - 06:21 PM

Shangrilla or whatever its call.

Actually, that's a damn good fit for Nexuiz.

#11 Triaxen

Triaxen

    Advanced Member

  • Members
  • PipPipPip
  • 46 posts
  • Gamercard:

Posted 11 March 2012 - 06:28 PM

defiance and diesel might flow well
Posted Image

#12 HOLOGRAM

HOLOGRAM

    Newbie

  • Members
  • Pip
  • 6 posts

Posted 11 March 2012 - 11:46 PM

CTF-Geothermal - UT2003,UT2004, Unreal Championship
Info: http://liandri.beyon.../CTF-Geothermal


CTF-Orbital2 - UT2003, UT2004, Unreal Championship
Info: http://liandri.beyon...om/CTF-Orbital2


#13 Sanch3z

Sanch3z

    Advanced Member

  • Members
  • PipPipPip
  • 155 posts

Posted 12 March 2012 - 08:53 AM

folks this thread is about UT maps, not Quake. If you want Quake maps you can start another thread about that.

I am 100% positive UT maps will work in Nexuiz just as well as any Quake map with some minor tweaking to account for the slight differences in player movement between the games.
Posted Image

#14 Fula

Fula

    Newbie

  • Members
  • Pip
  • 7 posts

Posted 12 March 2012 - 10:01 AM

CTF-Orbital2

+
CTF-ViperPit

#15 Fula

Fula

    Newbie

  • Members
  • Pip
  • 7 posts

Posted 12 March 2012 - 10:03 AM

For Duel:
DM6
DM-DE-Ironic
DM-Eternal

#16 phantac1

phantac1

    Advanced Member

  • Members
  • PipPipPip
  • 128 posts
  • Gamercard:

Posted 12 March 2012 - 10:56 AM

Wall dodging </3
Reflection maybe
Posted Image
Waste Management:
STeFiRoTH
Phantac1
BuMrUsH24SeV
Phil is Real


No trash gets left behind <3

#17 Sebstinct

Sebstinct

    Advanced Member

  • Members
  • PipPipPip
  • 295 posts
  • LocationPolar bears are in my backyard
  • Gamercard:

Posted 12 March 2012 - 11:01 AM

While I like the wall dodging movement mechanic, it wasn't present in 99 and to say that unreal maps like deck can't be played without it is a silly assumption.
Posted ImagePosted Image

#18 phantac1

phantac1

    Advanced Member

  • Members
  • PipPipPip
  • 128 posts
  • Gamercard:

Posted 12 March 2012 - 11:29 AM

While I like the wall dodging movement mechanic, it wasn't present in 99 and to say that unreal maps like deck can't be played without it is a silly assumption.

Deck wouldn't be the same without boots/combos
Posted Image
Waste Management:
STeFiRoTH
Phantac1
BuMrUsH24SeV
Phil is Real


No trash gets left behind <3

#19 Sebstinct

Sebstinct

    Advanced Member

  • Members
  • PipPipPip
  • 295 posts
  • LocationPolar bears are in my backyard
  • Gamercard:

Posted 12 March 2012 - 11:48 AM

Yea ofc you need boots on deck.

OP are you going to begin creating these maps the first week the game is released on pc?
Posted ImagePosted Image

#20 Sanch3z

Sanch3z

    Advanced Member

  • Members
  • PipPipPip
  • 155 posts

Posted 12 March 2012 - 02:34 PM

I will probably play the game for a couple weeks before I spend time mapping.

I've never worked with CryEngine 3 so I'm unsure how I will be making maps with this engine. I have a few options on how I could port maps to CE3, once I find out exactly what we are getting in an Nexuiz SDK I will know more. It depends on what works better and more efficiently , 3dsmax or the SDK or even Unreal Engine 3 (UDK) for BSP based geometry editing.
Posted Image




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users