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Ranking System

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Poll: What do you think of the Ranking System? (11 member(s) have cast votes)

What do you think of the ranking system?

  1. It's fine as is (2 votes [18.18%])

    Percentage of vote: 18.18%

  2. It should be based on W/L (9 votes [81.82%])

    Percentage of vote: 81.82%

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#1 Chef Linguini

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Posted 19 March 2012 - 12:06 AM

W/L rewards the better team. It rewards teamwork. The best way to reward an individual is through mechanics, not some arbitrary point system. If the skill ceiling is high enough, one player will be able to carry his team to victory and receive the W he justly deserves. If that player still goes positive and losses, well, you either find a team or try harder. This is a team based game.

The current ranking system is so... esoteric it boggles the mind.

I just went 44 and 1 and lost a rank. (Yes, my team won)

In no way should that ever happen.

The current ranking system needs a huge overhaul or it just needs to be replaced with a simple W/L system.(Assuming it wasn't just a glitch)

What's so wrong with W/L? That is the point of this game right? To Win?

Maybe a W/L system wouldn't reward individual/lone wolf types of players enough, right? It would be unfair to them and would give an unfair advantage to people who play with teams.

With such a mentality this game should only offer FFA.

There are going to be teams. Teams should be justly rewarded.


Ranks mean nothing to me right now. When I'm not matched up with a trial I play against someone who has quit out every game that isn't against trials. Sure they have great stats and a good rank, but it means NOTHING.

Even if we don't know yet what the current ranking system is based on, it will eventually be broken. That's assuming it's not broken from the start.
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#2 Hanging Johnny

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Posted 19 March 2012 - 12:46 AM

Ranking system is definitely funky.. Even if every single stat of mine is good in a certain game I can lose a rank.. maybe it's because im playing trials it considers it a bad game
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#3 Whiskey4Dragon

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Posted 19 March 2012 - 07:30 AM

I think it's based off of points. I don't know. Should be based off of W/L ratio.

#4 Yoseph

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Posted 19 March 2012 - 10:34 AM

The W is the only stat that should EVER matter. I don't care if my K/D is .1, if I played 1000 games and won them all I should probably be the highest rank there is.

The only other thing to consider is the rank you are playing. I think winning should be weighted higher if you beat someone with a higher rank while losing should give you the same credit loss regardless. This serves two purposes 1) it's BS to lose to a booster and lose a ton of credit 2) this system shows progress for playing the game, which might not be the greatest for indication of skill but people want to see themselves progressing forward and it will encourage playing more.

#5 Kedhrin

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Posted 19 March 2012 - 12:48 PM

We are still observing Ranking and the Ranking System, however, with most points not even registering at the end of matches for a good chunk of players it is hard to tell. Once this system is restored with points we will observe our algorithms some more.

Ranking for match making cannot work with a Win / Loss situation.
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#6 Chef Linguini

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Posted 19 March 2012 - 12:54 PM

We are still observing Ranking and the Ranking System, however, with most points not even registering at the end of matches for a good chunk of players it is hard to tell. Once this system is restored with points we will observe our algorithms some more.

Ranking for match making cannot work with a Win / Loss situation.


Please explain.
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#7 Riotmaker

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Posted 19 March 2012 - 08:53 PM

yeah i was playing with chef today and we were winning every match, i had mostly a 2.0+ k/d all night and dropped 2 times in rank? confusing and needs a bunch of explanation on how it works.

#8 Chef Linguini

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Posted 19 March 2012 - 09:02 PM

yeah i was playing with chef today and we were winning every match, i had mostly a 2.0+ k/d all night and dropped 2 times in rank? confusing and needs a bunch of explanation on how it works.


Yeah not to mention we won every game.

An explanation would be extremely helpful but it would also open the door to abuse of the system by those who know what to exploit. Understandable. As long as it works I don't care what rank is based on, but right now I'm playing against similar ranks or better and they're either much worse than me or they quit out before I can gauge their skill. This is of course because of trials being such easy prey, but it's also because there is no penalty for quitting when you have a less than desirable KDR.

If quitter were penalized and ranking was similar to the H2 system you brought up, I think we would see a lot less problems in this area.
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#9 Sir Hulk Z

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Posted 19 March 2012 - 10:25 PM

im the highest legit player i think :P
Type Z

#10 Yoseph

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Posted 20 March 2012 - 09:19 PM

We are still observing Ranking and the Ranking System, however, with most points not even registering at the end of matches for a good chunk of players it is hard to tell. Once this system is restored with points we will observe our algorithms some more.

Ranking for match making cannot work with a Win / Loss situation.

Cannot?, I would really like to know what you mean. I think it's pretty simple, you win you go up you lose you go down.

#11 STEF i RoTHe

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Posted 29 March 2012 - 11:04 PM

I dont how it works I just know I havent moved. I know from observation that you definately do not want the other team to quit bcuz short games or games with low kills tend to bring ppls ranks down. Best way to bring it up is K/D seems like. If you ask me though it seems like a lot of people are stressing out over a mechanic which means nothing. Its not like the game is attempting to match u with equal skilled players and if even was it couldnt because there is not enough players to do so. Its a colorful star beside your name if I were you Id be shooting for the good or badass bcuz they look the coolest and make you look legit...whatever the fuck that means

#12 SimeonOfDeath

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Posted 31 March 2012 - 01:03 PM

however, with most points not even registering at the end of matches for a good chunk of players...


Speaking of which, has there been any progress toward fixing this issue? To this day I'm still only having roughly 1 out of 10 matches actually update my stats despite being in the post game lobby all the way through to the next round (thus I am not quitting too early to gain my earned points but I'm still not getting them). I've been playing roughly 5 days a week at about 1 1/2 to 2 hours per day since the game came out and I STILL only have 6 pips into a tier 3 mutator. After all that time and all the points ACTUALLY earned I should have easiy been able to max out a tier 3 by now.

#13 Kedhrin

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Posted 03 April 2012 - 09:20 PM

There is definitely some issues here. I hope to have a chance to sit down with the programmer who worked on it so we can go over our equation and nail it down.
Kedhrin Gonzalez
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#14 Lugnut7

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Posted 06 July 2012 - 08:14 PM

There is definitely some issues here. I hope to have a chance to sit down with the programmer who worked on it so we can go over our equation and nail it down.

3 months later...Glad to see you got that programmer of yours on top of things

#15 MGSPhantom

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Posted 07 July 2012 - 08:24 AM

I say look to Battlefield Bad Company 1 when looking at how a skill based rank system should work. SPM, W/L and K/D all factor in VERY well.




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