Yeah but atleast in quake its was not random and it actually took good map control to make the best use of them where as in Nexuiz its all based on luck and a lot of the mutators are a total waste of time as well it feels like they just made more of them for the sake of having more content.
Or maybe it's because Mutators are fun?
Anyway, there are "no mutator" servers.
Also, map control is a huge part of competitive shooters, and the Strength pickup is actually the weakest damage booster out there.(2x as apposed to 3x(UT I think had 3X) or 4x(Quad Damage/Quake)
CreatureMember Since 05 Mar 2012
Offline Last Active May 25 2012 09:04 PM
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Playing Nexuiz and just games in general.