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Patch Notes - May 17, 2012


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#1 Kedhrin

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Posted 17 May 2012 - 04:05 PM

Features:
  • LAN party functional, and works when Steam is in Offline Mode.

Fixes:
  • Forcing player movement physics to be synchronous, eliminating movement latency at the cost of some CPU usage. This is a GPU heavy game so you probably won't notice the CPU hit.
  • Fixed a bug where switching teams while using bright model option would cause players to have wrong color. Potentially fixes the issue without bright models as well.
  • Fixed a crash on mid-game join during map loading when the Lasso mutator was enabled and someone got lassoed.
  • Fixed a rare crash in player physics during map load while joining a game in progress.
  • Fixed an uninitialized variable in ragdolls physics, which may cause crashing or just general weirdness in ragdoll behavior.

Kedhrin Gonzalez
Creative Director / Dirty Boy
IllFonic
www.illfonic.com

#2 Echon

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Posted 17 May 2012 - 07:31 PM

A hotfix patch was just released to fix the issue with existing players being invisible until they die when you join a game in progress.




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